WELCOME This page is dedicated for levels and scenarios I make for games. So far, it's heavy on the Marathon stuff, because that is what I have spent the most time making things for.

The listing to your non-right has each and every level creation. Clicking on one will take you to a description page with information, snapshots, and other goodies. If you just wish to download levels and not bother with all the kewl stuff, then head to the Downloads area at the top of the listing.

If you like the things I do, and want to see how I come up with ideas, then you can see some behind-the-scenes stuff in the Sketchbook area. Many sketches of creations are there for you to view.





Updated: 12 - 9 - 2001
Viewer: 7777777

12-9-2001
FILEBALL.NET
- Hmm... I made something new! FileBall.network!

Well, its not totally new, but its new in terms of behind the scenes. I rewrote a previous network of sites I had made, into a new language, and updated it with new features 'n stuff. You can still head to the Lh'owon Ar'kives, as that is now a part of the FileBall. Pretty cool eh?

That's prolly not the biggest question in your mind right now though, you are prolly wondering what the heck I'm doing getting involved with something so largely Marathon related? I have my reasons.

3-30-2001
LH'OWON AR'KIVES
- What is this? Would you like to find out? Then head on over and find out!

The above addition to this page, listing out all new additions to Marathon:Evil, comes directly from the Lh'owon Ar'kives. Its a special ability I built into the code of all FileBall based sites, that allow webmasters to take part in showing the latest additions to their favorite FileBall site!

That's prolly not the biggest question in your mind right now though, you are prolly wondering what the heck I'm doing getting involved with something so largely Marathon related? I have my reasons.

12-14-99
MYTHII PLUG
- I thought after the huge success release of The Wild West MythII Plugin, which I made in joint effort with 3 others, that I would finally post it to this listing area here. It's a creation, so it deserves to be included in my history plate. It has a more offical and information rich website though that will give you a much better look at what it actually is.

Why did I make something for MythII? Why not? I hadn't before, and well... as egotism goes, I just had to show everyone that I am not just limited to making Marathon maps! I do good quality in anything I decide to spend my time within! Heh.

8-20-99
UPDATE
- Extremely sorry for the total lack of updates for almost a year. I stopped making marathon maps, and nothing else was out there for me to work in that I wanted to work in. Quake just sucks... and there are no editors for Unreal, or Quake2. I wouldn't do stuff for unreal anyhow, since that game itself is too bloated for my tastes. New games are coming though, and I have my eye on a few of them =) so don't threat... this section will start seeing new entries for other games! Just not right now...

10-31-98
SMOOOOTH
- Take a gander at this Screenshot of something off my drive. Interesting, isn't it. Never thought Quake could look so good? That's because ID didn't know how to make textures like Ydnar did! (screenshot is not in 3dfx mode)

10-16-98
NEW LEVELS
- New levels are up to download! These two are two versions of the same level. One is strictly for Marathon:Evil and the other is for Marathon:Infinity. Head over to the list and take a look, or even better, go download it! Make sure to come back though and rate it on the User Rating page.

9-25-98
DESP is DEAD
- I am sorry to say, but when ASU decided to trash my account for no good reason, I lost QDesp v1 for good. So I have made the download link null, until I can find it again in its entirety. If anyone has the original ZIP archive with the readme, please let me have it so I can put it up again. The level sucks btw, so it's no great loss... I just like to be complete. The v2 of QDesp Night and Day are still accessible though, so no worry.

9-3-98
NEW LEVEL
- I have finished my Desperate Measures Quake Style map! It is in two version, Day and Night. I personally like the Night version, but the Day one is also neat. Check it out if you are into Quake maps.

8-10-98
A CALL TO ARMS
- For those who didn't read about it on my main page, or off the Evil web page, there is a contest in the works for Evil Fans. Head over to the Evil Web Site for more information about this. Oh, and remember to act responsibly.

8-1-98
NEW SECTION?
- For lack of smarts, I went and made up some statistics about my maps. Well, I didn't "make them up", I used the neat Utility MapInfo to get the correct numbers. I just created some web pages of charts to show all the maps together for easy viewing. Any new maps I make, I will try to add them to the stats charts, unless the charts are being ignored by the general public.

7-10-98
SOMETHING NEW
- Just wanted to post a news blurb saying that something new is fast the works and will be showing up here sometime in the short future. And on that vague note, a something has been sent to a something and that a really kewl object is about to be out for the mass public to do wild things with for the shear fun of it.

OLD STUFF - This has all the old rambling items. It reduces the clutter here on the main page, as I tend to get a bit too wordy, if you know what I mean, huh?



10000 Jonathan "Mandriod" Oxer was my 10000th viewer of this page on October 5th 1996! He took a screen shot out of curiosity, and sent it to me. Click the image to see part of it. Thanks Mandroid!

100000 Arvid Bj–rkstr–m was my 100,000th viewer of this page on July 12th 1997! Inspired by the previous screenshot, he toook one of this moment and sent it in. Thanks!

RESET This is a shot of my pages as how they used to look. And the last shot of the counter before the Great Reset of '98. So this means, whoever gets the 1000, 10000, and 100000 hits, shouldtake a screenshot! This time it will be more difficult, because the counter I am using will not register refreshes from a single user (ha ha).